name	TedM
health	50
speed	9
type	enemy
aimove	avoidx
aimove	chasez
noquake 1
dust    dust
#nodieblink    3
gfxshadow 1
animationscript	data/scripts/enemy.c

load		bullete

remap   data/chars/soldiers/ted/alter1.gif data/chars/soldiers/Ted/alter2.gif 
remap   data/chars/soldiers/ted/alter1.gif data/chars/soldiers/Ted/alter3.gif 
remap   data/chars/soldiers/ted/alter1.gif data/chars/soldiers/Ted/alter4.gif 
remap   data/chars/soldiers/ted/alter1.gif data/chars/soldiers/Ted/alter5.gif 


anim idle
drawmethod	270 270
	loop	1
	offset	108  172
	bbox	85 72 49 104
	delay	16
	frame	data/chars/soldiers/tedm/idle0.gif

anim walk
drawmethod	270 270
	loop	1
	offset		108 172
	bbox	85 72 49 104
	delay   11
	frame	data/chars/soldiers/tedm/wk1.gif
	frame	data/chars/soldiers/tedm/wk2.gif
	frame	data/chars/soldiers/tedm/wk3.gif
	frame	data/chars/soldiers/tedm/wk4.gif
	frame	data/chars/soldiers/tedm/wk5.gif
	frame	data/chars/soldiers/tedm/wk6.gif


anim pain
drawmethod	270 270
	loop	0
	delay	10
	offset	108 172
	bbox	85 72 49 104
	frame	data/chars/soldiers/tedm/pain1.gif
	frame	data/chars/soldiers/tedm/pain2.gif

anim fall
drawmethod	270 270
	delay	25
	landframe 2
	offset	108  172
	bbox	65 80 60 64
	frame	data/chars/soldiers/tedm/fall1.gif
	delay	500
	frame	data/chars/soldiers/tedm/fall2.gif
	delay	25
	bbox	0 0 0 0 0 0
	frame	data/chars/soldiers/tedm/fall3.gif

anim rise
drawmethod	270 270
	offset	99  172
	delay	15
	frame	data/chars/soldiers/tedm/rise.gif


anim attack1
drawmethod	270 270
	range	100 300
	offset	108  172
	bbox	85 72 49 104
	delay   8
	frame	data/chars/soldiers/tedm/a101.gif
        frame	data/chars/soldiers/tedm/a104.gif
	sound	data/sounds/gun.wav
	@cmd	shooter "BulletE" 44 73 0 3 0 0
        frame	data/chars/soldiers/tedm/a103.gif
	frame	data/chars/soldiers/tedm/a104.gif
	sound	data/sounds/gun.wav
	@cmd	shooter "BulletE" 44 73 0 3 0 0
        frame	data/chars/soldiers/tedm/a103.gif
	frame	data/chars/soldiers/tedm/a104.gif
	sound	data/sounds/gun.wav
	@cmd	shooter "BulletE" 44 73 0 3 0 0
        frame	data/chars/soldiers/tedm/a103.gif
	frame	data/chars/soldiers/tedm/a104.gif

